﻿using System;
using System.Collections.Generic;
using SilenthinkContract;

namespace SilenthinkService
{
    public class GameService : ServiceBase, IGameService
    {
        #region Implementation of IService

        public int GetCachedSQLCount()
        {
            throw new NotImplementedException();
        }

        public List<Tuple<string, string, int>> GetCachedSQL()
        {
            throw new NotImplementedException();
        }

        public void PurgeQueryCache()
        {
            throw new NotImplementedException();
        }

        public int Test()
        {
            return 1;
        }

        #endregion
    }
}